QOLs
- Clicking on Global Conditional Sub Effects will show their stats
- Light Beams stats in Stats panel
- Light Beams count displayed in Planet Panel
- Colonies per Telescope in Telescope Research
- Planetary Asteroids in Stats panel
- Planetary Asteroids in the probe panel
Fixes
- Auto deconstruct rare setting, back to disabled by default
- Ancestral Stars UI
- Fixed Personal Pulse and Fleet Consul beams multipliers
Known bugs
Some of you are missing fragments in your daily tasks.
This will be fixed in tomorrow's update. In the meantime, selling your galaxy will get them back
What's next?
Phase 1 - Daily UI improvements such as:
- Better readability: text colors, icon scales, hints & QOLs changes
- More Conditional Sub Effects (CSE) feedback & live stats
- More Unique Effects (UE) feedback, live stats and confirmation boxes
Phase 2 - Polished experience & extra guidance
Once we're happy with the final UI, we'll introduce a new series of Module Tasks. Some will serve as tutorials for newer players, while also helping those who struggled with earlier UI iterations.
The rest of you will probably finish them before we finish this sentence. But the rewards are worth it either way.
Also, expect plenty of Module milestones and Achievements to chase! And a lot more coming soon.
As always, happy Mining! ![]()
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